ClickNilson: Difference between revisions
Jump to navigation
Jump to search
m (Reverted edits by 190.7.62.202 (Talk); changed back to last version by AdrianWard) |
Clicknilson (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
http://www.geocities.com/clicknilson/nilson-malmoe.gif | http://www.geocities.com/clicknilson/nilson-malmoe.gif | ||
Click Nilson emerged from the Swedish | Click Nilson emerged from the Swedish algorithmic music scene in the mid 1970s with his groundbreaking piece "[[Click_Nilson's_text_piece|An Instructional Game for 1 to many musicians]]". This piece, whilst entirely unrealiant on digital technologies, formed a key part of the techniques - along with other pioneering artists such as Sol Lewitt and the Alan Turing Five - that formed the basis of what has today become the production of software in a live performative context - i.e., livecoding. | ||
http://www.geocities.com/clicknilson/score.jpg | http://www.geocities.com/clicknilson/score.jpg | ||
http://www.geocities.com/clicknilson/index.html | http://www.geocities.com/clicknilson/index.html |
Revision as of 18:24, 4 September 2009
http://www.geocities.com/clicknilson/nilson-malmoe.gif
Click Nilson emerged from the Swedish algorithmic music scene in the mid 1970s with his groundbreaking piece "An Instructional Game for 1 to many musicians". This piece, whilst entirely unrealiant on digital technologies, formed a key part of the techniques - along with other pioneering artists such as Sol Lewitt and the Alan Turing Five - that formed the basis of what has today become the production of software in a live performative context - i.e., livecoding.