OpenGL

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Revision as of 20:22, 10 September 2007 by Yaxu (talk | contribs) (Replacing page with 'Industry standard 2D/3D graphics API. Used by Fluxus and the Audicle. Can be programmed in ChucK and SuperCollider.')
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Industry standard 2D/3D graphics API.

Used by Fluxus and the Audicle. Can be programmed in ChucK and SuperCollider.