ToplapSystems: Difference between revisions

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Languages for For Live Coding. The ones with community links are probably a good place for beginners.
 
 
= All Things Live Coding =
 
For the latest, comprehensive list of TOPLAP systems, please see the [https://github.com/toplap/awesome-livecoding All Things Live Coding] list.
 
= Historical links =
 
The following unmaintained list is mainly for historical interest. Please see the above link for the latest stuff.


== Textual languages ==
== Textual languages ==
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* [https://github.com/vividsnow/perl-live perl-live] - emacs+perl live coding environment
* [https://github.com/vividsnow/perl-live perl-live] - emacs+perl live coding environment
* [http://cyrilcode.com/ Cyril] - An open source language for visual live coding
* [http://cyrilcode.com/ Cyril] - An open source language for visual live coding
* [https://github.com/brunchboy/afterglow#afterglow Afterglow] - Open source live coding environment for light shows based on [http://clojure.org Clojure] and the [https://www.openlighting.org/ola/ Open Lighting Architechture].


== Graphical / visual / game-based languages ==
== Graphical / visual / game-based languages ==
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* [http://cycling74.com/ Max/MSP/Jitter] - A dataflow programming language for multimedia
* [http://cycling74.com/ Max/MSP/Jitter] - A dataflow programming language for multimedia
* [http://meemoo.org Meemoo] - A framework that connects open-source modules, powered by any web technology
* [http://meemoo.org Meemoo] - A framework that connects open-source modules, powered by any web technology
* [https://github.com/brunchboy/afterglow-max#afterglow-max afterglow-max] - Hosts Afterglow (see previous section) inside Max/MSP/Jitter (and presumably Pure Data, though I have not tested that yet).


== Unavailable/difficult to run languages ==
== Unavailable/difficult to run languages ==

Revision as of 19:17, 22 October 2018


All Things Live Coding

For the latest, comprehensive list of TOPLAP systems, please see the All Things Live Coding list.

Historical links

The following unmaintained list is mainly for historical interest. Please see the above link for the latest stuff.

Textual languages

Graphical / visual / game-based languages

  • The Thingee + ThingeeLanguage
  • betablocker Gameboy version
  • Al-Jazari (refused TOPLAP approval, entering third tribunal at dynamic high court)
  • TOPLAPapp:an iPhone/iPod Touch live coding musical puzzle game
  • Text - A visual language based on Haskell
  • Pure Data - An open-source dataflow programming language for multimedia
  • Max/MSP/Jitter - A dataflow programming language for multimedia
  • Meemoo - A framework that connects open-source modules, powered by any web technology
  • afterglow-max - Hosts Afterglow (see previous section) inside Max/MSP/Jitter (and presumably Pure Data, though I have not tested that yet).

Unavailable/difficult to run languages