ToplapSystems: Difference between revisions

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(→‎Textual languages: perl live coding)
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* [https://gitorious.org/maximus/clive clive] - live code JACK audio DSP callbacks in C, with auto git commit / recompile / reload / rerun on the fly, memory state preserved between reloads, colourized diffs and error messsages
* [https://gitorious.org/maximus/clive clive] - live code JACK audio DSP callbacks in C, with auto git commit / recompile / reload / rerun on the fly, memory state preserved between reloads, colourized diffs and error messsages
* [https://github.com/defaultxr/tracker.el tracker.el] - work-in-progress emacs-based tracker-like sequencer using elisp code to generate events
* [https://github.com/defaultxr/tracker.el tracker.el] - work-in-progress emacs-based tracker-like sequencer using elisp code to generate events
* [https://github.com/vividsnow/perl-live perl-live] - emacs+perl live coding environment


== Graphical / visual / game-based languages ==
== Graphical / visual / game-based languages ==

Revision as of 20:38, 9 September 2013

Languages for For Live Coding. The ones with community links are probably a good place for beginners.

Textual languages

Graphical / visual / game-based languages

Unavailable/difficult to run languages