Software

Afterglow’s ecosystem expands

I gave a presentation exploring and demonstrating Afterglow and related projects for the Madison Clojure Meetup on June 14. If you’re curious, the recording turned out halfway decent, especially once I added captions (a chore which gave me far more

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Afterglow’s ecosystem expands

I gave a presentation exploring and demonstrating Afterglow and related projects for the Madison Clojure Meetup on June 14. If you’re curious, the recording turned out halfway decent, especially once I added captions (a chore which gave me far more

/ No comments

Continuous integration of ChucK code to Soundcloud

chuck_demos is a project that uses GitHub, Travis CI and Soundcloud to render and publish open source audio from your text editor to the web. Commit a ChucK program to your fork of the repository, watch it appear as rendered audio

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Continuous integration of ChucK code to Soundcloud

chuck_demos is a project that uses GitHub, Travis CI and Soundcloud to render and publish open source audio from your text editor to the web. Commit a ChucK program to your fork of the repository, watch it appear as rendered audio

/ No comments

TidalCycles 0.8 is out

TidalCycles (or Tidal for short) is now out, with a lot of effort put in by great people to make it easier to install, fix some problems with MIDI, improve the documentation, and entirely re-write the synthesis engine in SuperCollider.

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TidalCycles 0.8 is out

TidalCycles (or Tidal for short) is now out, with a lot of effort put in by great people to make it easier to install, fix some problems with MIDI, improve the documentation, and entirely re-write the synthesis engine in SuperCollider.

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beat-link: Synchronize with Pioneer gear

If you want to synchronize a light show, sequencer, or visuals with the beat grid established by Pioneer nexus club gear (using their DJ Link protocol), I have just released an open-source Java library which makes that very easy. You

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beat-link: Synchronize with Pioneer gear

If you want to synchronize a light show, sequencer, or visuals with the beat grid established by Pioneer nexus club gear (using their DJ Link protocol), I have just released an open-source Java library which makes that very easy. You

/ No comments

TinyRave: social JavaScript audio snippets

Check out TinyRave, a new web app that allows you to code, create, share, and compose with small JavaScript audio snippets: http://tinyrave.com/.

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TinyRave: social JavaScript audio snippets

Check out TinyRave, a new web app that allows you to code, create, share, and compose with small JavaScript audio snippets: http://tinyrave.com/.

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Afterglow 0.2.1

This weekend I pushed out the most feature-packed release of Afterglow yet. It incorporates a bunch of lighting effects I created in preparing for an all-night Psy-Trance show, as well as everything I learned in preparing for and running that

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Afterglow 0.2.1

This weekend I pushed out the most feature-packed release of Afterglow yet. It incorporates a bunch of lighting effects I created in preparing for an all-night Psy-Trance show, as well as everything I learned in preparing for and running that

/ No comments

Wayang: Draw on the Push 2 from Java

If you are interested in using the Push 2 from Java, Clojure, or another JVM language, there is some good news. Last week Ableton finally released documentation on how to control the Push 2 hardware, both from MIDI for the

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Wayang: Draw on the Push 2 from Java

If you are interested in using the Push 2 from Java, Clojure, or another JVM language, there is some good news. Last week Ableton finally released documentation on how to control the Push 2 hardware, both from MIDI for the

/ No comments

The Force

The Force is an open source, web-based live-coding environment for writing audio responsive GLSL fragment shaders. Code is automatically compiled, and only executed when the compiler doesn’t return an error. Results and unforeseen happy accidents are seen instantly. Audio sources can be

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The Force

The Force is an open source, web-based live-coding environment for writing audio responsive GLSL fragment shaders. Code is automatically compiled, and only executed when the compiler doesn’t return an error. Results and unforeseen happy accidents are seen instantly. Audio sources can be

/ No comments

Klangmeister

Live coding, like other forms of programming, can require a lot of setup to get started. That’s a shame – many newcomers lose their enthusiasm as they battle through editor configuration and hardware quirks. Klangmeister attacks this problem by hosting

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Klangmeister

Live coding, like other forms of programming, can require a lot of setup to get started. That’s a shame – many newcomers lose their enthusiasm as they battle through editor configuration and hardware quirks. Klangmeister attacks this problem by hosting

/ No comments

FoxDot – Live Coding with Python and SuperCollider

I’ve been working on this for some time and feel like it’s about time to let FoxDot loose on the world. Python is a user-friendly and (almost) human-readable programming language that is highly flexible and, in my opinion, beautiful and

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FoxDot – Live Coding with Python and SuperCollider

I’ve been working on this for some time and feel like it’s about time to let FoxDot loose on the world. Python is a user-friendly and (almost) human-readable programming language that is highly flexible and, in my opinion, beautiful and

/ 3 Comments