Software

Workshop: Introduction to Live Coding – LPM 2017 Amsterdam

Introduction to Live Coding | Filippo Guida [IT] May 20 -21 | 18:00 – 21:00 | HackLab A beginners introduction to live coding environments for music production: TidalCycles and SuperCollider.   1. Brief history of generative music and its aesthetical relations with live coding

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Workshop: Introduction to Live Coding – LPM 2017 Amsterdam

Introduction to Live Coding | Filippo Guida [IT] May 20 -21 | 18:00 – 21:00 | HackLab A beginners introduction to live coding environments for music production: TidalCycles and SuperCollider.   1. Brief history of generative music and its aesthetical relations with live coding

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Siren

  Siren, a software environment that fills the gap between live coding performance and algorithmic composition. It is based on a hierarchical structure and a tracker-inspired user interface on top of the TidalCycles language for pattern programming. In addition to

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Siren

  Siren, a software environment that fills the gap between live coding performance and algorithmic composition. It is based on a hierarchical structure and a tracker-inspired user interface on top of the TidalCycles language for pattern programming. In addition to

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Live Coding YouTube

  Live Coding YouTube is a web based live coding environment (javascript) to retrieve any YouTube video and to organize them for an audiovisual performance. https://livecodingyoutube.github.io/  Music listening has changed considerably with the emergence of music streaming services, such as Spotify

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Live Coding YouTube

  Live Coding YouTube is a web based live coding environment (javascript) to retrieve any YouTube video and to organize them for an audiovisual performance. https://livecodingyoutube.github.io/  Music listening has changed considerably with the emergence of music streaming services, such as Spotify

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Fragment

Fragment is an open source, collaborative, web-based spectral synthesizer and live-coding platform for sounds and visuals. A single GLSL fragment shader generate the visuals in real-time, in stereophonic mode, the red and green channel is captured by user-created vertical slices

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Fragment

Fragment is an open source, collaborative, web-based spectral synthesizer and live-coding platform for sounds and visuals. A single GLSL fragment shader generate the visuals in real-time, in stereophonic mode, the red and green channel is captured by user-created vertical slices

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KodeLife

First time I heard about KodeLife was at LPM Roma in 2012, at 8am after a long night of performances, demoed by Hexler on his laptop, having a hectic conversation with a russian artist. It gave me inspiration to dive

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KodeLife

First time I heard about KodeLife was at LPM Roma in 2012, at 8am after a long night of performances, demoed by Hexler on his laptop, having a hectic conversation with a russian artist. It gave me inspiration to dive

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All things live coding: a curated list

Mauro aka lvm from Beunos Aires has made a curated list of “All Things Live Coding“, with links to dozens of high quality languages, libraries, videos, readings, and more. With the demise of the TOPLAP wiki some time ago this is very

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All things live coding: a curated list

Mauro aka lvm from Beunos Aires has made a curated list of “All Things Live Coding“, with links to dozens of high quality languages, libraries, videos, readings, and more. With the demise of the TOPLAP wiki some time ago this is very

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Introducing ddwChucklib-livecode

ddwChucklib-livecode is an idiosyncratic approach to live-coding notation, built in SuperCollider. It’s loosely inspired by ixi-lang, with a couple of distinctions: explicit division of bars into beats, and “generator” expressions embedded within the notation. It interfaces with my chucklib object

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Introducing ddwChucklib-livecode

ddwChucklib-livecode is an idiosyncratic approach to live-coding notation, built in SuperCollider. It’s loosely inspired by ixi-lang, with a couple of distinctions: explicit division of bars into beats, and “generator” expressions embedded within the notation. It interfaces with my chucklib object

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Afterglow’s ecosystem expands

I gave a presentation exploring and demonstrating Afterglow and related projects for the Madison Clojure Meetup on June 14. If you’re curious, the recording turned out halfway decent, especially once I added captions (a chore which gave me far more

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Afterglow’s ecosystem expands

I gave a presentation exploring and demonstrating Afterglow and related projects for the Madison Clojure Meetup on June 14. If you’re curious, the recording turned out halfway decent, especially once I added captions (a chore which gave me far more

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Continuous integration of ChucK code to Soundcloud

chuck_demos is a project that uses GitHub, Travis CI and Soundcloud to render and publish open source audio from your text editor to the web. Commit a ChucK program to your fork of the repository, watch it appear as rendered audio

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Continuous integration of ChucK code to Soundcloud

chuck_demos is a project that uses GitHub, Travis CI and Soundcloud to render and publish open source audio from your text editor to the web. Commit a ChucK program to your fork of the repository, watch it appear as rendered audio

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TidalCycles 0.8 is out

TidalCycles (or Tidal for short) is now out, with a lot of effort put in by great people to make it easier to install, fix some problems with MIDI, improve the documentation, and entirely re-write the synthesis engine in SuperCollider.

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TidalCycles 0.8 is out

TidalCycles (or Tidal for short) is now out, with a lot of effort put in by great people to make it easier to install, fix some problems with MIDI, improve the documentation, and entirely re-write the synthesis engine in SuperCollider.

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