Software

Wayang: Draw on the Push 2 from Java

If you are interested in using the Push 2 from Java, Clojure, or another JVM language, there is some good news. Last week Ableton finally released documentation on how to control the Push 2 hardware, both from MIDI for the

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Wayang: Draw on the Push 2 from Java

If you are interested in using the Push 2 from Java, Clojure, or another JVM language, there is some good news. Last week Ableton finally released documentation on how to control the Push 2 hardware, both from MIDI for the

/ No comments

The Force

The Force is an open source, web-based live-coding environment for writing audio responsive GLSL fragment shaders. Code is automatically compiled, and only executed when the compiler doesn’t return an error. Results and unforeseen happy accidents are seen instantly. Audio sources can be

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The Force

The Force is an open source, web-based live-coding environment for writing audio responsive GLSL fragment shaders. Code is automatically compiled, and only executed when the compiler doesn’t return an error. Results and unforeseen happy accidents are seen instantly. Audio sources can be

/ 2 Comments

Klangmeister

Live coding, like other forms of programming, can require a lot of setup to get started. That’s a shame – many newcomers lose their enthusiasm as they battle through editor configuration and hardware quirks. Klangmeister attacks this problem by hosting

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Klangmeister

Live coding, like other forms of programming, can require a lot of setup to get started. That’s a shame – many newcomers lose their enthusiasm as they battle through editor configuration and hardware quirks. Klangmeister attacks this problem by hosting

/ No comments

FoxDot – Live Coding with Python and SuperCollider

I’ve been working on this for some time and feel like it’s about time to let FoxDot loose on the world. Python is a user-friendly and (almost) human-readable programming language that is highly flexible and, in my opinion, beautiful and

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FoxDot – Live Coding with Python and SuperCollider

I’ve been working on this for some time and feel like it’s about time to let FoxDot loose on the world. Python is a user-friendly and (almost) human-readable programming language that is highly flexible and, in my opinion, beautiful and

/ 4 Comments

Afterglow update and a performance video

I just released version 0.2.0 of Afterglow, adding some nice interface elements for controlling effects, cue variables, and picking colors, both from the embedded web UI, and compatible grid controllers. Speaking of which, the Novation Launchpad Pro has joined the Ableton Push as

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Afterglow update and a performance video

I just released version 0.2.0 of Afterglow, adding some nice interface elements for controlling effects, cue variables, and picking colors, both from the embedded web UI, and compatible grid controllers. Speaking of which, the Novation Launchpad Pro has joined the Ableton Push as

/ No comments

s2hs2, sharing OSC data between Tidal and Processing.

‘s2hs2’ is an interconnection for sharing OSC data between @tidalcycles and @ProcessingOrg.  A visual form can be assigned to each letter on the computer keyboard, later is possible to live code such letters, modifying their behavior trough Tidal. The focus

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s2hs2, sharing OSC data between Tidal and Processing.

‘s2hs2’ is an interconnection for sharing OSC data between @tidalcycles and @ProcessingOrg.  A visual form can be assigned to each letter on the computer keyboard, later is possible to live code such letters, modifying their behavior trough Tidal. The focus

/ No comments

Afterglow, live coding for light shows

Version 0.1.1 of Afterglow was recently released. Inspired by Overtone, and incorporating elements of it, Afterglow aims to be an environment supporting the live coding of immersive light shows in Clojure, using the Open Lighting Architecture to communicate with lighting hardware. Beyond being designed to allow you

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Afterglow, live coding for light shows

Version 0.1.1 of Afterglow was recently released. Inspired by Overtone, and incorporating elements of it, Afterglow aims to be an environment supporting the live coding of immersive light shows in Clojure, using the Open Lighting Architecture to communicate with lighting hardware. Beyond being designed to allow you

/ No comments

Live coding virtual reality

Things are getting a bit strange with the resurgence of virtual reality via the Oculus Rift; RiftSketch by Brian Peiris lit up the internet recently with RiftSketch, a live coding editor embedded in the virtual world that is being coded: Now Robert

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Live coding virtual reality

Things are getting a bit strange with the resurgence of virtual reality via the Oculus Rift; RiftSketch by Brian Peiris lit up the internet recently with RiftSketch, a live coding editor embedded in the virtual world that is being coded: Now Robert

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The first live coding performances? Tom DeFanti + Dan Sandin

Back in 1974, Tom DeFanti defended his dissertation on GRASS, an interactive, interpreted, programming language he created for defining and manipulating vector graphics. He and Dan Sandin gave a series of performances in the 1970s that used live coding techniques.

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The first live coding performances? Tom DeFanti + Dan Sandin

Back in 1974, Tom DeFanti defended his dissertation on GRASS, an interactive, interpreted, programming language he created for defining and manipulating vector graphics. He and Dan Sandin gave a series of performances in the 1970s that used live coding techniques.

/ No comments

Sonic Pi v2 now out

It’s been a busy couple months of in live coding, time to start catching up on big news.. Firstly from Cambridge UK; Sam Aaron has released Sonic Pi v2, swiftly followed by v2.0.1. Developed with a school education focus, its sonic

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Sonic Pi v2 now out

It’s been a busy couple months of in live coding, time to start catching up on big news.. Firstly from Cambridge UK; Sam Aaron has released Sonic Pi v2, swiftly followed by v2.0.1. Developed with a school education focus, its sonic

/ No comments