Hello, Dr. McLean.
Although this was not typical live coding music, we used a cloud service
(PubNub), not a cloud server for live coding audience's mobile phones for
large-scale audience participation music. This work(paper/piece) was
presented in Web Audio Conference early this year and will be presented in
ICLC next month (paper/piece).
Although, I am not sure if this would be a typical example the journalist
would like.
*
https://smartech.gatech.edu/handle/1853/54594
<
https://smartech.gatech.edu/handle/1853/54594>*
Cheers!
Sang.
On Thu, Sep 29, 2016 at 9:00 PM Ben Swift <ben_at_benswift.me> wrote:
> Hi Alex
>
> Along with Andrew Sorensen and some other colleagues, I did a livecoding
> + scientific simulation demo at Supercomputing last year, which involved
> livecoding some cloud servers running a physics simulation code (plus
> some music as well, of course!).
>
> Is that the sort of thing you're after?
>
> Cheers,
> Ben
>
> Alex McLean <alex_at_slab.org> writes:
>
> > Hi all,
> >
> > Is anyone using cloud technology in their live coding thingies, and
> > wants to talk to a journalist about it?
> >
> > Cheers
> >
> > alex
> >
> > --
> > blog: http://slab.org/
> > music: http://yaxu.org/
> > crowdfund: http://www.pledgemusic.com/projects/spicule/
>
>
> --
>
> Read the whole topic here: livecode:
> http://lurk.org/r/topic/5lPtdmoXk7eENB8eX2LVfo
>
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Received on Fri Sep 30 2016 - 01:25:30 BST