Re: [livecode] online toy live coding environment

From: Tom Lieber <tom_at_alltom.com>
Date: Tue, 1 May 2012 08:40:47 -0400

On Mon, Apr 30, 2012 at 8:41 PM, Davide Della Casa <davidedc_at_gmail.com> wrote:
> first email to the list.
>
> We've put together on the sketchPatch site a toy live coding environment
> called Livecodelab.
>
> http://www.sketchpatch.net/labs/livecodelabIntro.html
>
> It's built on Three.js, CodeMirror, CoffeeScript and Buzz.js.
>
> The attempt is to make something simple and accessible with lots of eye
> candy. (Which, not to banalise, but is the type of program/programming that
> I enjoy trying around myself the most). A cute fluffy toy to bounce around.
> A quick inspection will reveal lots of regex work that is blatantly hit and
> miss.
>
> There is probably some potential in the "Autocode" function, which right now
> is very basic, but I think coffeescript lends itself very well to simple
> code transformations, so something interesting might come out of that, let's
> see.
>
> The sources of inspiration will be obvious to all of you - I thought to make
> them explicit in the Credits section. If you think more credit is due to
> further work please let me know.
>
> Again, please bear in mind that the intro page and the environment itself
> are meant for complete novices, so please bear with the "pop" approach.
>
> Other than that, please let me know what you think and suggestions!

I really enjoyed playing with this. "rotate" was by far my favorite
command; I inserted it between almost every pair of lines in every
tutorial. (I think scale, background, and other commands should also
have time-varying behavior by default :).

-- 
Tom Lieber
http://AllTom.com/
http://infinite-sketchpad.com/
Received on Tue May 01 2012 - 12:41:59 BST

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