Re: [livecode] LOLC

From: Gabriel G <gabrielg1976_at_gmail.com>
Date: Mon, 11 Oct 2010 18:54:24 -0700

Very cool I'm looking forward to checking this out...

On Fri, Oct 8, 2010 at 2:20 PM, Andrew Brown <a.brown_at_qut.edu.au> wrote:

> Hi Jason,
>
> Neat. Thanks for making this available.
>
> Cheers,
>
> Andrew
>
>
> On 9 October 2010 05:42, Jason Freeman <mail_at_jasonfreeman.net> wrote:
> > Hi all,
> >
> > I'm new to this list (been meaning to join for a while and I think I know
> many of you already).
> >
> > Wanted to let you know about a language, LOLC, that we've been developing
> at Georgia Tech over the last year. It's an extremely simple language (in
> fact I sometimes even hesitate to call it a language) designed for large-ish
> ensembles of live coders, with a focus on sharing and transforming musical
> material among the performing musicians.
> >
> > You can download the software, a performance guide, and videos of past
> performances here:
> >
> > http://www.jasonfreeman.net/lolc/
> >
> > This most recent release fixes numerous bugs and adds a few new language
> features. It also includes a complete re-architecture of the underlying
> audio engine. This makes LOLC compatible with both Windows and Mac operating
> systems and lays the foundation for some significant new features we're
> working on. Watch for another release this winter with improved
> visualization, a streamlined GUI, support for OSC, and integrated real-time
> music notation. Yes, we have in our minds to do massively fun pieces in
> which live-coding laptop musicians are actually generating real-time music
> notation for acoustic musicians to sight-read in performance.
> >
> > Have fun, and please let me know if you have any questions, feedback, or
> run into any problems. And of course, if you wish to use LOLC with your own
> laptop ensemble, you're most welcome to do so!
> >
> > Best,
> > --Jason
>



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GDG Software Designs
http://www.twitter.com/GDGInc
Received on Tue Oct 12 2010 - 01:55:19 BST

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