On Wed, 2008-01-09 at 12:20 +0100, Artem Baguinski wrote:
> Similarly, computer systems are representations of something. You can
> make a computer to represent interactivity. You might say it isn't
> 'true' interactivity, but it still MEANS true interactivity.
Nicely said and I agree, but by kicking a ball against a wall you're
playing football with yourself and not with the wall. A lot of
interactive art really just holds a mirror up to the viewer and doesn't
interact. But perhaps I'm putting the human in too privileged a
position here.
> Circles
> that we draw with computers aren't 'true' circles, but we do call them
> circles.
Interesting example, I'd have it the other way round, with imagined pure
circles represented in the computer more accurate and so 'truer' than
those wonkily drawn with a pair of compasses.
alex
Received on Thu Jan 10 2008 - 00:21:59 GMT