Re: [livecode] Doug Stanley interview

From: Nick Collins <nc272_at_cam.ac.uk>
Date: Tue, 06 Jun 2006 11:44:12 +0100

on GBG see my post of 29/9/05 (enclosed below)

Alex, do we have a livecode archive online anywhere? Couldn't find one from
toplap site or Google...

best
N



out of curiosity, has anyone else read Hermann Hesse's Glass Bead Game book
recently, interpreting it in the light of live coding?

Hermann Hesse The Glass Bead Game, Vintage: London 2000 translated by
Richard and Clara Winston.

P23 GBG as live coding, description of the game

>From stringing beads on wire to represent musical notation, ‘was taken
over by mathematicians.’

P23-4 ‘the players, mutually elaborating these processes, threw these
abstract formulas at one another, displaying the sequences and
possibilities of their science.’

Mnemonists spoil the game
P70 ‘talent without character, virtuosity without values’
introduce contemplation (spirituality)

Physicalist position p81 ‘someone who can read notes but has no command
of my instrument should not join in the dialogue on music.’

A public essay on algorithm. A disputation/dialectic.
P101, doubt of game. ‘It would be better not to play this Game, but to
occupy oneself with uncontaminated mathematics and good music.’




--On 6 June 2006 14:04:12 +0400 DJ Fadereu <fadereu_at_gmail.com> wrote:

> You know where I think this is going?
> Hermanne Hesse's Glass Bead Game.
>
> I'm sure at least three-four people from
> this gang must have read that book.
>
> http://en.wikipedia.org/wiki/Glass_bead_game
>
> I think what we are probably creating is a
> game-as-interface. The GBG is the ultimate game,
> the summation of all sciences and arts.
>
> - F
>
>
> On 6/6/06, Arthur Clay <tonetext_at_bluewin.ch> wrote:
>
> yes, outside of live-coding itself, which does not really
> exist, because think + type + compile + run is a not real time
> sport, really. often i think, it might be better to term it
> a new form interfacing.
>
> tt
>
Received on Tue Jun 06 2006 - 10:44:23 BST

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