Re: [livecode] The Many Faces of a Temporal Recursion

From: Renick Bell <renick_at_gmail.com>
Date: Mon, 27 May 2013 20:17:44 +0900

Hi James and everybody.

> SuperCollider version 2 used this method of scheduling in the Spawn object. I have since found I prefer more declarative ways of dealing with time.

After reading Andrew's article and Dave's reply, I'm really interested
in reading about why you prefer a declarative approach. Can you say
something about that?

Renick

-- 
Renick Bell
- http://renickbell.net
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Received on Mon May 27 2013 - 11:18:31 BST

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