Hi James and everybody.
> SuperCollider version 2 used this method of scheduling in the Spawn object. I have since found I prefer more declarative ways of dealing with time.
After reading Andrew's article and Dave's reply, I'm really interested
in reading about why you prefer a declarative approach. Can you say
something about that?
Renick
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Renick Bell
- http://renickbell.net
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- http://the3rd2nd.com
Received on Mon May 27 2013 - 11:18:31 BST