[livecode] fluxus-0.17

From: Dave Griffiths <dave_at_pawfal.org>
Date: Mon, 12 Apr 2010 09:48:34 +0300

Fluxus is a 3D game engine for livecoding worlds into existence.

"act of a flowing; a continuous moving on or passing by, as of a flowing
stream; a continuous succession of changes"

We spent too long livecoding and forgot to do any releases, so this is
your semi-annual fluxus release fanfare:

Changes:

* Render to texture makes recursive worlds possible
* Freeframe plugins supported
* Windows version
* OpenAL 3D sound playback
* AR/Camera module
* Planetarium/dome projection
* Livecode text effects to confuse your audiences
* Experimental voxel primitive
* Icosphere primitive
* Unicode support in the scratchpad
* Some proper games stuff - frustum culling, scene inspection etc.
* Stereo panning in fluxa.

Get it here:

http://www.pawfal.org/fluxus/packages/

cheerio,

team fluxus
Received on Mon Apr 12 2010 - 06:50:41 BST

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