Re: [livecode] al jazari in flash

From: Kassen <signal.automatique_at_gmail.com>
Date: Thu, 19 Nov 2009 16:33:34 +0100

2009/11/19 Click Nilson <clicksonnil_at_gmail.com>

> Fantastic!
>
> And really nice to see the sourcecode too; inspiring a sudden new wave of
> online live coding interfaces?
>
>
Going online is one thing; the established livecoding systems already have
features for connecting to remote machines. The big thing to me here and in
your own iPhone game/puzzle/instrument is that these are instantly usable to
all, without the threshold of having to compile a system, read up on syntax,
etc.

I find it quite interesting how things like text editors and math are deemed
boring by most young audiences.... unless cute games are involved. If you
ever want to see teenagers debate spreadsheets and perform a mathematical
analysis on a complex system look no further than role playing games or
stuff like the mentioned (on Dave's blog) FarmVille.

We (as a scene) seem to have the concept of "the first hit being free" down
quite well; the first hit is free as in beer, speech and form but for most
people the first hit is still a solid blow to the temple. Perhaps a better
strategy would be "the first hit is cute".

I think this game should be extended, placed on Facebook and users should
get to collect x bolts, y nuts, three chips (etc) to build a level 1 baby
robot. Parts could appear on the arena floor and who-ever programs his robot
to collect them fastest gets them. Baby robots try to trail your avatar and
act as a echo if close.

Not sure myself how serious I am at the moment.

Well done, again, by Dave, especially the new 4 robot version.

Kas.
Received on Thu Nov 19 2009 - 15:33:50 GMT

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