> 1 - Which software (or language) do you use for livecoding ? (if
> several, ranked by preference plz)
* Fluxus, for visual and audio at the same time, livecoding scheme &
lately 'visual scheme'.
And as for the games which are really programming languages (or vice
versa), which are written in fluxus - order of preference is hard, totally
depends on the sort of audience and operator inebriation:
* BetaBlocker (can be irritating to use/fight with, but very surprising)
* Daisy Chain (puzzling, haven't worked it out yet but I like the visual
result)
* Al Jazari (great to use in short bursts but limiting)
* Formal grammars expressed by l system, for music and visuals.
> 2 - Which software (or language) did you ever try for livecoding ?
ZX Basic, Logo, Supercollider
cheers,
dave
Received on Fri Dec 12 2008 - 15:52:13 GMT