Re: [livecode] more livecoding movies

From: dave <dave_at_pawfal.org>
Date: Mon, 09 Apr 2007 23:09:27 +0100

On Sun, 2007-04-08 at 16:37 +0100, alex wrote:
> On Sat, 2007-04-07 at 12:08 +0100, dave wrote:
> > It seems to me, from doing performances with various things (including
> > al-jazari) that the clearer the code (in whatever form) the better the
> > audience reaction.
> >
> > Also, maybe, livecoding with a visually over complex language is not too
> > far away from not livecoding at all - i.e. it's just hiding behind
> > something else, and somehow saying something worse - "you're not clever
> > enough to understand this, but I am!".
> > I worry a bit that that is how livecoding is percieved sometimes.
>
> Yes agreed. As a livecoder it's difficult to win. Rather than annoy
> non-programmers by presenting them with sourcecode that they don't
> understand, slub has tended towards making the code deliberately
> difficult to read - for example by projecting screens on top of one
> another. But then the same people are probably annoyed by feeling that
> they are missing something in a different way...

I think people quite simply like to see what you are doing. The last gig
I did I spent the whole time looking at the projection with gamepad and
my laptop shut. However overprojection is quite attractive in it's own
way (like the big toplap jam in Aarhus, with 3 or 4 different
mousepointers and cursors on the same screen). Maybe I'm being too
literal, and need to keep my mind open to being more obscure...

> A third option is not projecting at all. This doesn't work if you're on
> a stage (looks too boring and secretive), but works very well if you're
> hidden away. I have fond memories of Ade and I playing from the back of
> a room in Amsterdam, with a room full of people, many dancing, most of
> them ignoring us. It felt a lot easier to gauge their reaction, a
> better feedback loop really -- them just hearing and dancing, us
> watching and playing.

I think I'd feel quite uncomfortable doing that, but probably because I
I tend to think of my music as a bit secondary to the visual. I did do a
livecoding gig where I couldn't get the projector to work where people
had to look over my shoulder that was quite fun though.

cheers,

dave
Received on Mon Apr 09 2007 - 22:06:51 BST

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