[livecode] fluxus 0.8

From: Dave Griffiths <dave_at_pawfal.org>
Date: Wed, 7 Dec 2005 15:36:23 -0000 (GMT)

Apologies for crossposting...

Fluxus is a scheme scripting environment for audio or osc driven 3D
animation, and is designed to appeal to the livecoder in all of us.

http://www.pawfal.org/Software/fluxus/

New online docs here:
http://www.pawfal.org/Software/fluxus/docs/index.html

What's new:

* a particle primitive with modes for fast hardware points or textured
sprites
* object picking with (mouse-over) for interactivity
* now uses jack natively (no more portaudio)
* better html docs
* (pdata-add) (pdata-copy) and (pdata-op) for accelerated primitive
operations for flocking, deforming and texture effects
* framedump now outputs jpgs
* (has-collided) for physics driven events
* distance based fogging supported
* a lot more stuff

cheers,

dave

http://www.pawfal.org/dave
Received on Wed Dec 07 2005 - 15:39:54 GMT

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