Re: [livecode] sonar etc

From: paul webb <paulwebb_at_rocketmail.com>
Date: Fri, 1 Jul 2005 19:53:46 -0700 (PDT)

--- Tom Betts <tom_at_nullpointer.co.uk> wrote:

> i want to see a coding environment that is intuitive
> to a user AND to an
> audience.


yes I guess that would be a good thing...
but with user interfaces there is this thing of
whether it should be intuition ( as based on previous
things experienced ) or ease of learning of how it
works.

when I first went to the so called intuitive graphical
user interfaces after years of DOS type things I was
totally confused for a few days until someone showed
me.


I suppose there are many forces at work in designing a
language for live coding, some in conflict with
others. For example to make it more intuitive to an
audience could be that the language has a more natural
language feel, without strange syntax. And on the
other hand perhaps this makes it more long-winded for
getting the code up in the first place and being able
to quickly change things when they need it.

maybe too, if there are too many live coding languages
the audience gets more confused. Maybe some language
standards would need to be put in place.


would make an interesting study. the audience's idea
of what is going on to the code changes. is it a
simple matter of when lots of code get changed or lots
of typing occurs they expect a big change, and when a
couple of numbers change they expect a small change
to the sound/music.

personally I still at the stage of experimenting at
home, figuring out how to live code some good sound
stuff in real-time, and the audience has not even
started to be a concern, yet alone wanting to do
something in public at the moment. Maybe later after
doing some actual stuff and talking to auduence I can
make changes to the language I am using to help them.

its not that the language made has to be based on
other programming languages. The lanuage itself used
could have other artistic concerns that could
communicate with the audience and still work on some
practical live coding of sound level...could be a
quite high level poetic language which gets
interpreted into sound...

maybe a command line poetic that generates then alters
the sound

>find lovely light sounds from the heaven afar
>bring them into sudden darkness
>as the seas howl at the moon.
>until the dawn when silence falls


enough of my random thoughts
paul











>
> Tom
> ---------------------------------------------
> http://www.nullpointer.co.uk
> http://www.r4nd.org
> http://www.q-q-q.net
> ----- Original Message -----
> From: "Dave Griffiths" <dave_at_pawfal.org>
> To: <livecode_at_slab.org>
> Cc: <livecode_at_slab.org>
> Sent: Friday, July 01, 2005 1:00 PM
> Subject: Re: [livecode] sonar etc
>
>
> > Hi to all, this is my first post here. I witnessed
> the slub+nebogeo
> > live-coding performance at sonar and, honestly, it
> was the most
> > interesting thing I saw during the festival (I
> only attended the day
> > events though).
>
> Many thanks Sam! I wish I had seen more of sonar,
> maybe next year...
>
> > I understand your previous comments about code
> obfuscation, but I also
> > agree with Dave's early comment about coding from
> scratch to let the
> > audience grasp what it's all about. I don't
> necessarily mean you
> > should write the synthesis engine on-stage, but I
> think that some
> > scripts from scratch would help in this direction.
> >
> > Still, I don't think the point is that everyone
> should "understand"
> > the code as programmers, but instead realize that
> you are indeed
> > coding live. I wonder if part of the audience just
> though it was
> > merely a conceptual thing to project the text
> screens...
>
> I agree that understanding every line of the code is
> not important (I
> can't understand a line of perl, but alex's
> performances are facinating to
> me).
>
> I think my problem with obfuscation is that it could
> lead to a kind of
> elitism, and mean that we play only for an initiate
> in-crowd. So I don't
> think things should be dumbed down, but I personally
> don't like things to
> be unnecessarily complicated in this way.
>
> cheers,
>
> dave
>
>
>
>
>


....................................................................................
http://www.fexia.com
http://www.robotsoftware.co.uk
http://www.nicetoanimals.org
http://www.sindi-entes.org - artificial musician project
...........with http://www.isbellmusica.com

http://www.fexia.com/livecode.html - liveCodeDSP audio/midi (in progress)
.....................................................................................

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Received on Sat Jul 02 2005 - 18:55:55 BST

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