OpenGL: Difference between revisions
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(Replacing page with 'Industry standard 2D/3D graphics API. Used by Fluxus and the Audicle. Can be programmed in ChucK and SuperCollider.') |
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Latest revision as of 20:21, 22 May 2009
Industry standard 2D/3D graphics API.
Used by Fluxus and the Audicle. Can be programmed in ChucK and SuperCollider.