Phasic: Difference between revisions

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Phasic ( http://www.phasic.co.uk ) performs live electronica using home-coded live peformance software, and is currently working on phasicLiveVisuals 1.0 - an interactive visuals evironment that can incorporate live-coded javascript modules  - see screenshot :
Phasic ( http://www.phasic.co.uk ) performs live electronica using home-coded live peformance software, and is currently working on phasicLiveVisuals 1.2 - an interactive visuals evironment that can incorporate live-coded javascript modules  - see screenshot :


http://www.phasic.co.uk/misc/PhasicLiveVisualsBeta.PNG
http://www.phasic.co.uk/misc/PhasicLiveVisualsBeta.PNG


The software is still in development but a beta should be available by July 2005. As well as live-coding interaction, each Javascript module provides an interface to live input parameters, such as MIDI, audio (envelope, and FFT), and webcam (Optical flow etc.).
The software is still in development but a beta should be available by mid 2006. As well as live-coding interaction, each Javascript module provides an interface to live input parameters, such as MIDI, audio (envelope, and FFT), and webcam (Optical flow etc.).
 
UPDATE October 2006 - still in development I'm afraid (work commitments have slowed me down). However, I've recently added support for GLSL shader scripts to be embedded in the javascript.

Latest revision as of 21:13, 12 August 2008

Phasic ( http://www.phasic.co.uk ) performs live electronica using home-coded live peformance software, and is currently working on phasicLiveVisuals 1.2 - an interactive visuals evironment that can incorporate live-coded javascript modules - see screenshot :

http://www.phasic.co.uk/misc/PhasicLiveVisualsBeta.PNG

The software is still in development but a beta should be available by mid 2006. As well as live-coding interaction, each Javascript module provides an interface to live input parameters, such as MIDI, audio (envelope, and FFT), and webcam (Optical flow etc.).

UPDATE October 2006 - still in development I'm afraid (work commitments have slowed me down). However, I've recently added support for GLSL shader scripts to be embedded in the javascript.