PhoneMrBiskov: Difference between revisions

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Description (target 750 words):
http://www.slub.org/up/LMJ-Slub-Phone_Mr_Biskov.jpg


Time was short. Expectations were high. Source code was lost. Slub met
= Description (target 750 words) =
in The Foundry pub in East London, UK,
setting their laptops next to their pints.  Audio was routed from
laptops to a mixer and back to the improvisers via a headphone
distribution amplifier.  This was to be a private improvisation in
very public surroundings.  With the Foundry being accustomed to unusual
events, and Slub being well used to the Foundry, this was a relaxed
occasion in familiar, comfortable surroundings.


This is how three people met to drink beer while writing software to
Time was short. Expectations were high. Source code was lost. Slub met in The Foundry pub in East London, UK, setting their laptops next to their pints.  Audio was routed from laptops to a mixer and back to the improvisers via a headphone distribution amplifier.  This was to be a private improvisation in very public surroundingsWith the Foundry being accustomed to unusual events, and Slub being accustomed to The Foundry, this was a relaxed occasion in familiar, comfortable surroundings.
make music to drink beer to.  Slub improvise music and video with the
symbols of computer code, composing structures which are brought to
life by dynamic interpreters of computer language.  They are "live
coders" in the sense of "live electricity", in that they modify their
music generating programs while they are running.  All three have
built their own live coding systems, quite diverse in their operation
but united through music.


Due to the comings and goings of life, Slub had not made music for
This is how three people met to drink beer whilst writing software to make music to drink beer to.  Slub improvise music and video with the symbols of computer code, composing structures which are brought to life by dynamic interpreters of computer language.  They are "live coders" in the sense of "live electricity", in that they modify their music generating programs while they are running.  All three have built their own live coding systems, quite diverse in their operation but united through music.
some months, and so it was the second pint and the third take before
things happened.  A field of cicadas, being sucked into an industrial
electronic food processor ready for packaging and distribution to a
city of robotic clouds, designed to reproduce the perfect atmospheric
conditions befitting a healthy lifestyle with a happy disposition and
a generally upbeat attitude despite the onslaught of decay, disease
and rot which ravages artificiality, the sad and bitter grey-black
matter which seeps into every dark crevice, it's sickening tar
coating, suffocating and killing every element like a viral infection,
eventually resulting in nature's blank slate - an absolutely average
canvas, with no discernible peak or trough nor any other feature,
awaiting a splash of brightness in the form of whichever creature
should find itself enjoying its utmost perfection.


Due to the comings and goings of life, Slub had not made music for some months, and so at the second pint and the third take,  things started to happen. Processes collided, packets were broadcast, patches became overloaded. Suddenly, a field of cicadas appeared, sucked into an industrial electronic food processor ready for packaging and distribution to a city of clouds. Tiny slivers of cobalt alloy scrape from the surface of disk platters whilst patterns shift through registers to form samples, beats, bars and phrases. Runtime becomes devtime, and Slub is producing a track over beer.


Bio (target 150 words):
Dave is using ''nearmiss'', an exceedingly minimal take on an audio programming language written in Scheme. Bolted together over a weekend in an attempt to simplify sound generation for livecoding, it is a personal effort to return to the raw materials of sound - as it contains only the minimum of wave shapes, filters and sequencing constructs required to build rhythm and sound.


Slub are Dave Griffiths, Alex McLean and Adrian Ward.  They have been
Alex is using ''feedback.pl'', a text editor written in Perl, for live coding Perl. It has two threads, one is the editor, the other executes the code being edited. The executing code can make edits to its own sourcecode in the editor, particularly useful for adding and modifying comments to let the livecoding human know what's going on.
making people dance to their software since 2000 at such places as
 
Club Transmediale, Tate Modern, Ars Electronica, Sonar Festival,
Ade is abusing ''Quartz Composer'', an OpenGL based compositing environment that was never intended to make sounds. By exploiting the rendering engine's execute callback mechanism, he is able to build a plug-in that allows the playback head of a sound to be scrubbed back and forth using code, gently modulated by the subtle variances in the Quartz rendering pipeline.
Ultrasound Festival and The Foundry.
 
= Bio (target 150 words) =
 
Slub are Dave Griffiths, Alex McLean and Adrian Ward.  They have been making people dance to their software since 2000 at such places as Club Transmediale, Tate Modern, Ars Electronica, Sonar Festival, Ultrasound Festival and The Foundry.
 
Their releases have featured on Mego digital sub-label Fals.ch, 8bitrecs and Fällt DIY digital do-it-yourself sub-label Fodder.

Latest revision as of 15:08, 25 February 2008

http://www.slub.org/up/LMJ-Slub-Phone_Mr_Biskov.jpg

Description (target 750 words)

Time was short. Expectations were high. Source code was lost. Slub met in The Foundry pub in East London, UK, setting their laptops next to their pints. Audio was routed from laptops to a mixer and back to the improvisers via a headphone distribution amplifier. This was to be a private improvisation in very public surroundings. With the Foundry being accustomed to unusual events, and Slub being accustomed to The Foundry, this was a relaxed occasion in familiar, comfortable surroundings.

This is how three people met to drink beer whilst writing software to make music to drink beer to. Slub improvise music and video with the symbols of computer code, composing structures which are brought to life by dynamic interpreters of computer language. They are "live coders" in the sense of "live electricity", in that they modify their music generating programs while they are running. All three have built their own live coding systems, quite diverse in their operation but united through music.

Due to the comings and goings of life, Slub had not made music for some months, and so at the second pint and the third take, things started to happen. Processes collided, packets were broadcast, patches became overloaded. Suddenly, a field of cicadas appeared, sucked into an industrial electronic food processor ready for packaging and distribution to a city of clouds. Tiny slivers of cobalt alloy scrape from the surface of disk platters whilst patterns shift through registers to form samples, beats, bars and phrases. Runtime becomes devtime, and Slub is producing a track over beer.

Dave is using nearmiss, an exceedingly minimal take on an audio programming language written in Scheme. Bolted together over a weekend in an attempt to simplify sound generation for livecoding, it is a personal effort to return to the raw materials of sound - as it contains only the minimum of wave shapes, filters and sequencing constructs required to build rhythm and sound.

Alex is using feedback.pl, a text editor written in Perl, for live coding Perl. It has two threads, one is the editor, the other executes the code being edited. The executing code can make edits to its own sourcecode in the editor, particularly useful for adding and modifying comments to let the livecoding human know what's going on.

Ade is abusing Quartz Composer, an OpenGL based compositing environment that was never intended to make sounds. By exploiting the rendering engine's execute callback mechanism, he is able to build a plug-in that allows the playback head of a sound to be scrubbed back and forth using code, gently modulated by the subtle variances in the Quartz rendering pipeline.

Bio (target 150 words)

Slub are Dave Griffiths, Alex McLean and Adrian Ward. They have been making people dance to their software since 2000 at such places as Club Transmediale, Tate Modern, Ars Electronica, Sonar Festival, Ultrasound Festival and The Foundry.

Their releases have featured on Mego digital sub-label Fals.ch, 8bitrecs and Fällt DIY digital do-it-yourself sub-label Fodder.