On Fri, Jul 23, 2010 at 12:00 PM, Kassen <signal.automatique_at_gmail.com> wrote:
> Kassen <signal.automatique_at_gmail.com> 23 July 2010 17:07
> To: livecode_at_toplap.org
>
> On 23 July 2010 00:42, Laurens van der Wee <l.vanderwee_at_gmail.com> wrote:
>> Let's try that.
>
> Great.
>
>> I've been involved in Marcel's thing a couple of times and I feel that
>> it's an excellent approach with one major drawback: if you don't do it very
>> often, it's seductive to prepare and perform, hoping that you'll be better,
>> rather than compete. So a (beforehand unknown) subject might force you to be
>> really creative.
> Quite so... and preparing a "routine" (to borrow from turntablism) has the
> issue of there being a possibility that you do very badly if you somehow get
> knocked out of your plan.
>
The public aspect of a game in the described format would also
discourage the use of such prepared material. No artist wants to seem
stale, and a reliance on a routine would become clear after two or
three "matches" with varying central subjects. Not that the intent of
a game such as this should be to "find people out", but it would
certainly add a bit of pressure to stay creative.
>> Lastly, normally you really have to have the same tools, preparing
>> subpatchers or equivalents are not allowed, all from scratch. In this case
>> though, that might also become less important, especially since your not
>> limiting yourself anymore to programming (environments).
>
> I agree, and that rule had issues anyway. It's hard to say what a "prepared
> sub-patch" is when we have a group of people that tend to use open source
> systems and contribute to those (which is without going into all of the
> people here who just created their own system/language).
> What might be a issue is variable names. If I have to sonify that civil war
> and I use "musket" as a variable name somewhere that would give a lot away.
Slightly tangential, but in my opinion the names a livecoder chooses
to use are just another part of the performance -- just one more tool
for expression, neither good nor bad. If he/she decides to use
"musket" then that is their choice, and simply a matter of how
abstract they intend their performance to be (I would agree that such
a name would leave little up to the imagination, however, and it's a
name I'd find less compelling as a spectator than something a bit more
indirect, but to each his own).
~ Evan
Received on Sat Jul 24 2010 - 03:10:26 BST