[livecode] Hyperyarn: a conceptual artware overcoded in 20 minutes during ISEA2006 by criticalartware + friends

From: jonCates <joncates_at_criticalartware.net>
Date: Thu, 10 Aug 2006 23:06:57 -0500

# ANNOUNCEMENT:

Hyperyarn, a conceptual artware, will be overcoded by criticalartware
core.developers in 20 minutes during ISEA2006!

criticalartware core.developers based in Chicago IL .US are
participating in ISEA2006 in San Jose CA .US via the re:mote program
curated by Adam Hyde with an 'overcoded' [presentation/performance].
join criticalartware to collaboratively overcode the Open Source
Hyperyarn artware application during this 20 minute artware
development session:

http://hyperyarn.criticalartware.net

[+/or] just view the source tree grow as script kittens get stuck
climbing in these branching metastructures:

http://hyperyarn.criticalartware.net/remote

Enjoy extreme programming style collaborative codeworking, discursive
hyperactivity + deeply self-referential intertwingularity in this
experimental Multi-Protocol Realtime Communication Client Server
Application + Live Coding Environment!

Hyperyarn will be overcoded on FRI 2006.08.11 _at_ 3 PM PDT (Pacific
Daylight Time) if you are in San Jose CA .US [+/or] 5 PM (Central
Daylight Time) if you are in Chicago IL .US [+/or] 958 Internet Time
if you are onLine [+/or] 22:00:00 UTC (Coordinated Universal Time) [+/
or] GMT (Greenwich Mean Time) everywarez...

# SHORT DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server
Application + Live Coding Environment

Hyperyarn is a conceptual artware project by criticalartware
functioning as an Open Source experimental Multi-Protocol Realtime
Communication Client Server Application + Live Coding Environment.
Inspired by + intertwingled with Ted Nelson's Xanadu system + Marcel
Duchamp's Mile of String project, Hyperyarn hopes to entangle script
kitties in playful games of pseudo-codes, self-recursive systems,
extreme programming, realtime data processing + collaborative
exchange. Enabling + decentralizing discourse, Hyperyarn facilitates
realtime communication on a distributed network between client/server
applications. These applications, otherwise known as criticalartware
core.developers, will collectively improvise live codework,
discursive hyperactivity + extreme programming of Open Source artware
systems. criticalartware presents Hyperyarn within the ISEA2006
re:mote program during criticalartware's "overcoded: live codework,
artware discussion + hyperweaving session" [performance/
presentation]. As a Live Coding Environment, Hyperyarn includes a
self-modifying source code editor, compiler, virtual machine +
debugger with network support for collaborative + performative
programming projects. Hyperyarn is written in Hyperyarn to increase
self-reflexivity + recursiveness. Allowing users to connect through
insecure proxies during live coding sessions, Hyperyarn further
complicates + problematizes assumptions + foregrounds conceptual
artware instability, temporality + speculativity. Hyperyarn provides
cross platform support for human computers, computational systems +
mobile devices + is released under the GNU GPL.

# LONG DESCRIPTION:

Hyperyarn: A Multi-Protocol Realtime Communication Client Server
Application + Live Coding Environment

// start coding: 2006.08.11 13:00 PM CST
// end coding: 2006.08.11 13:20 PM CST

Hyperyarn is a conceptual artware project by criticalartware
functioning as an Open Source experimental Multi-Protocol Realtime
Communication Client Server Application + Live Coding Environment.
Hyperyarn is inspired by + intertwingled with ideas such as Ted
Nelson's speculative Xanadu systems + Marcel Duchamp's Mile of String
project. Hyperyarn hopes to variously entangle script kitties across
multiple interwoven {ports|paths} including runme.org, _arc.hive_,
Rhizome.org + other ports in playful pseudo-codes, self-recursive
systems, extreme programming, realtime data processing +
collaborative exchange. Enabling + decentralizing discourse,
Hyperyarn facilitates realtime communication on a distributed network
between client/server applications. These applications, otherwise
known as criticalartware core.developers, will utilize Hyperyarn's
encrypted modes (including 1337 speak, artspeak, Jargon Files,
critical discourse + Hyperyarn source codes) to collectively
improvise live codework, discursive hyperactivity + extreme
programming of Open Source artware systems. As a conceptual artware
project, Hyperyarn is {actualized|activated} through the process of
it's own articulation + documentation of the conversational exchanges
that constitute this open artware system.

criticalartware presents Hyperyarn within the ISEA2006 re:mote
program during criticalartware's "overcoded: live codework, artware
discussion + hyperweaving session" [performance/presentation]. during
"overcoded" criticalartware core.developers engage multiple
discursive modalities simultaneously in an open cacophonious jam,
improvising collaborative strategies of live codework, discursive
hyperactivity, open artware development + extreme programming. this
sessioning of theorypractices will crease, expand, infold, encode +
translate variously interwoven [hacker/cracker] cultures to
interrogate the elitism of "leet speek" as artspeak + artworld
flirtations with naive outsider status in the formation of marketable
artistic identities while pouring a warm bowl of welcoming milk for
would be script kittens across distributed ports, applications +
platforms. those who login to these conversational networks will
{play|participate} in performative social constructions, commenting
up contingent pseudo codes of temporary artware systems (i.e.
Hyperyarn) + exploit scripts, criss-cross + cross-post on networks of
meaning, bounce messages like balls of unspooling Hyperyarn + install
online entanglements with a Duchampian Mile of String during ISEA 2006.

As a Live Coding Environment, Hyperyarn includes a self-modifying
source code editor, compiler, virtual machine + debugger with network
support for collaborative + performative programming projects.
Hyperyarn seeks to maintain strict Toplap compliancy as a Live Coding
Environment by positioning Coding as a Conceptual Act of Social
Artware. Congruent with strict Toplap compliancy standards, Hyperyans
offers developers a conceptual coding environment to perform realtime
artware development + [hacker/cracker/coder/artist/script kitty]
identity constructions in realtime edge to edge autonmy +
interdependence. Hyperyarn is written in Hyperyarn to increase self-
reflexivity + recursiveness. Hyperyarn allows users to connect
through insecure proxies during live coding sessions to further
complicate + problematize assumptions + foreground conceptual artware
instability, temporality + speculativity. Hyperyarn provides cross
platform support for human computers, computational systems + mobile
devices + is released under the GNU GPL.

// begin recursion: 2006.08.11 13:00 PM CST
// end recursion: ERROR: too much recursion
Received on Fri Aug 11 2006 - 04:07:20 BST

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