> This is f*#_at_&!¿ brilliant.
>
> I agree, it's very pedagogical without being
> pedantic. Our position has always been to just
> make the music, to jump right into it, and to
> avoid the "pedagogical" demo introduction that
> you usually get with this sort of thing : "look
> public, by bowing this string, you'll get this
> noise". Maybe that's what the orchestra does when
> they tune up, but I dunno.
thanks! :)
we've talked in the past about the smoke and mirrors aspect of (computer)
art, but I'm really motivated by livecoding because it shows/is all the
working parts (no explanations required), and the idea of treating the
audience like an equal rather than a consumer. I think in some way free
software is an part of that too.
> I didn't catch which environement you're using.
> Maybe this was already mentioned, and it looks
> like Fluxus, but I might be wrong.
yup, fluxus as code interface/graphics, some of these for audio:
http://www.pawfal.org/Software/livenoisetools/ and a load of scheme code
to glue it all together.
cheers,
dave
Received on Mon Jun 26 2006 - 11:48:08 BST