ToplapSystems: Difference between revisions

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Systems For Live Coding
Systems For Live Coding


* [[ChucK]] | [[Audicle]] | [[miniAudicle]]
== Textual languages ==
* [[feedback.pl]]
 
* [[fluxus]]
* [[JITLib]] | [[SuperCollider]] | ([[GraphicsSpace]]) - C and smalltalk based language, well developed for live coding sound synthesis and musical patterns
* [[JITLib]] | [[SuperCollider]] | ([[GraphicsSpace]])
* [[ChucK]] | [[Audicle]] | [[miniAudicle]] - Well developed, strongly timed on-the-fly language
* [[fluxus]] - Scheme based, centres around game engine, primarily for VJing but has a secret synthesiser
* [http://impromptu.moso.com.au/ Impromptu]
* redFrik
* redFrik
* [http://deprogramming.us/perfs#thingee The Thingee] + [[ThingeeLanguage]]
* [http://zwizwa.be/packetforth/ packet forth]
* <i>musique litt&eacute;rale</i>, built with [http://netjam.org/quoth Quoth], in turn built with [http://squeak.org Squeak]
* noisepattern (part of http://www.pawfal.org/Software/livenoisetools/ )
* noisepattern (part of http://www.pawfal.org/Software/livenoisetools/ )
* packet forth http://attacksyour.net/piki/PacketForth
* <i>musique litt&eacute;rale</i>, built with [http://netjam.org/quoth Quoth], in turn built with [http://squeak.org Squeak]
* [http://www.pure-events.com/ Signwave Pure Events] <- links to domain holding page
* [http://impromptu.moso.com.au/ Impromptu]
* [http://sharph.net/em/perl run.pl/code.pl]
* [http://sharph.net/em/perl run.pl/code.pl]
*[http://cutuplog.cocolog-nifty.com/videolog/2006/08/drubyrubyjsyn_d357.html Ruby(druby,irb,rjb) | JSyn (Client-Server) ]
* [http://cutuplog.cocolog-nifty.com/videolog/2006/08/drubyrubyjsyn_d357.html Ruby(druby,irb,rjb) | JSyn (Client-Server) ]
* [http://hyperyarn.criticalartware.net Hyperyarn
* [http://hyperyarn.criticalartware.net Hyperyarn]
* [http://www.pawfal.org/index.php?page=BetaBlocker betablocker]
* [http://i2off.org/flaxus/ Flaxus, Toplap flash based application]
* [http://i2off.org/flaxus/ Flaxus, Toplap flash based application]
* [http://www.pawfal.org/index.php?page=AlJazari Al-Jazari] (refused TOPLAP approval, entering third tribunal at dynamic high court)
* ''SSCLib'' built with [[SuperCollider]] for live [http://www.ludions.com/slowcode/ slow coding]
* ''SSCLib'' built with [[SuperCollider]] for live [http://www.ludions.com/slowcode/ slow coding]
* [http://www.cogs.susx.ac.uk/users/nc81/iphone.html TOPLAPapp]:an iPhone/iPod Touch live coding musical puzzle game
* [http://www.circa-lang.org Circa+Plastic]
* [http://www.circa-lang.org Circa+Plastic]
* [http://code.google.com/p/oflivecoding/ oflivecoding] - Environment for live coding in javascript within the c++ openframeworks toolkit.
* [http://code.google.com/p/oflivecoding/ oflivecoding] - Environment for live coding in javascript within the c++ openframeworks toolkit.
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* [http://www.openendedgroup.com/field/wiki field] - A hybrid development environment for making digital art
* [http://www.openendedgroup.com/field/wiki field] - A hybrid development environment for making digital art
* [http://eis-blog.ucsc.edu/2009/11/cfml-the-context-free-music-language/ context free music language (cfml)] - a library/sublanguage for [http://impromptu.moso.com.au/ Impromptu]
* [http://eis-blog.ucsc.edu/2009/11/cfml-the-context-free-music-language/ context free music language (cfml)] - a library/sublanguage for [http://impromptu.moso.com.au/ Impromptu]
== Graphical / visual / game-based languages ==
* [http://deprogramming.us/perfs#thingee The Thingee] + [[ThingeeLanguage]]
* [http://www.pawfal.org/index.php?page=BetaBlocker betablocker]
* [http://www.pawfal.org/index.php?page=AlJazari Al-Jazari] (refused TOPLAP approval, entering third tribunal at dynamic high court)
* [http://www.cogs.susx.ac.uk/users/nc81/iphone.html TOPLAPapp]:an iPhone/iPod Touch live coding musical puzzle game
* [http://yaxu.org/category/text Text] - A visual language based on Haskell
== Unavailable/difficult to run languages ==
* [http://www.signwave.co.uk/go/offline/expo2005 Signwave Pure Events]
* [[feedback.pl]] - Perl based

Revision as of 00:08, 25 February 2011

Systems For Live Coding

Textual languages

Graphical / visual / game-based languages

Unavailable/difficult to run languages