ToplapSystems: Difference between revisions

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(→‎Textual languages: adding clive)
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* [http://lua-av.mat.ucsb.edu/blog/ LuaAV] - Real-time audiovisual scripting environment using Lua
* [http://lua-av.mat.ucsb.edu/blog/ LuaAV] - Real-time audiovisual scripting environment using Lua
* [http://charlie-roberts.com/gibber Gibber] ([http://charlie-roberts.com/gibber/info community]) - JavaScript syntax for live coding audio. Runs in Chrome and Firefox.
* [http://charlie-roberts.com/gibber Gibber] ([http://charlie-roberts.com/gibber/info community]) - JavaScript syntax for live coding audio. Runs in Chrome and Firefox.
* [https://gitorious.org/maximus/clive clive] - live code JACK audio DSP callbacks in C, with auto git commit / recompile / reload / rerun on the fly, memory state preserved between reloads, colourized diffs and error messsages


== Graphical / visual / game-based languages ==
== Graphical / visual / game-based languages ==

Revision as of 12:12, 29 September 2012

Languages for For Live Coding. The ones with community links are probably a good place for beginners.

Textual languages

Graphical / visual / game-based languages

Unavailable/difficult to run languages